Our Vision Building an autonomous, AI powered ecosystem for interactive content creation which would drive a self fuelling marketplace for elements ranging from animations to full games
History and Team Founded in 2015 by three college dropouts from Birla Institute of Technology & Science, Pilani to follow their passion with a vision of turning their dreams into reality. Today, Absentia consists of a highly skilled and energetic team partnering with knowledge partners from across the globe.
Subfields of AI Being Used
- Data Analytics
- API
- SDK
Uses AI for
- Revenue Enhancement
- User Retention
- Targeted Marketing
Applies AI on
- Text
Team
Nebojsa Brindic(Software Engineer) Unity 3d expert with rich experience in building cross-platform, multiplayer games. Specialized in porting 3D apps & games to WebGL, Android and iOS. Integration with app store payment gateways, achievements and leaderboards.
Development and consulting in the field of Unity build automation, as well as in the field of development of configurable sniper-based games.
Norah.ai team has 11-50 members.
###Case Studies Norah S.M.A.R.T. Pricing - English Norah Retention Booster - English
###Whitepapers Deep Data Expands Its Presence in the Game Monetization - English Deep Data Expands Its Presence in the Game Monetization - Russian Knowing your game - How game companies use Big Data for retention and monetization - English Combating Online Gaming Vulnerabilities with Cloud Security - English
###Research Papers Dynamic Pricing in Mobile Applications - Russian
Technology Stack
- MongodB
- Postrege SQL
- Google BigQuery
- Amazon Redshift
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